RealWear secures $80 million in series B funding for industrial-grade wearables

RealWear has raised $80 million (£63.35m) in a series B funding round led by industrial automation company Teradyne to continue its expansion and accelerate its platform development. Others who participated in the financing round include Bose Ventures, Qualcomm Ventures, Kopin, and JPMorgan Chase.

The company, which is known for designing the HMT-1 ruggedised head-mounted monocular tablet computer, has been focusing on...

By Enterprise CIO, 04 July 2019, 0 comments. Categories: Enterprise Mobility, UX, Wearables.

Why getting better connected could lead to a better world

Amid uncertainty, there’s one certainty; business is more global than it has ever been, and trading with partners, customers and suppliers across the world is set to characterise business in the future. Connectivity lies at the heart of collaboration and is central to knowledge, idea and information sharing which are essential for businesses to become more productive and efficient as they make their digital transformation journeys.

There’s no room for isolation in the digital economy. Even on a...

By Daniel Creigh, 22 May 2019, 0 comments. Categories: BYOD, Collaboration, Enterprise Mobility, Productivity, UX.

Why wearables need to be seen as the latest wave of enterprise lifecycle technology

With recent announcements and new lifecycle technology launches, wearables are the latest asset to make a push at the enterprise level. By 2020, experts believe there could be as many as 830 million wearable devices in use worldwide.

Today’s wearable technology market is growing annually by more than 15%—at this...

By Chris Koeneman, 05 April 2019, 0 comments. Categories: Applications, Employees, Enterprise Mobility, Productivity, UX, Wearables.

PTC and Nokia looking to augmented reality for industrial contexts at Hannover Messe

Hannover Messe this week is set to promise much for anyone with even a passing interest in industrial technology – and PTC and Nokia have gotten a jump on the rest by launching augmented reality (AR)-flavoured offerings.

PTC announced the unveiling of its new Vuforia Expert Capture AR solution. The product aims to improve the entire manufacturing process, including productivity, quality, safety, and compliance. The...

By James Bourne, 01 April 2019, 0 comments. Categories: App Platforms, Enterprise Mobility, IoT, UX, Wearables.

Scope AR secures $9.7m series A funding to provide enterprise AR expertise

Meet Scope AR. The San Francisco-based startup aims to in its own words ‘help make any worker an instant expert with augmented reality’ – and it has secured $9.7 million (£7.4m) in series A funding to help achieve that goal.

The funding round was led by Romulus Capital, with existing investors Angel ListHaystack, New Stack Ventures, North American Corporation, SignalFire and Susa Ventures all...

By James Bourne, 21 March 2019, 0 comments. Categories: App Platforms, Employees, Enterprise Mobility, UX, Wearables.

How Tangoe has taken the acquisition of MOBI and is revamping its mobility roadmap

“I have to say I went through those seven steps of acquisition,” explains Chris Koeneman, now of Tangoe. “They were the enemy, this was who we fought every day, and to then go and be acquired by them… it was really at the last minute that we said yes to the equity partners behind Tangoe.”

Koeneman was senior vice president of worldwide sales at managed mobility services (MMS) provider MOBI,

By James Bourne, 12 March 2019, 0 comments. Categories: Applications, App Platforms, Enterprise Mobility, Productivity, UX.

The reality of augmenting workers’ skills: Augmented reality in the enterprise

The numbers that flocked to the App Store and Google Play revealed the extent to which Pokémon Go caught the public’s imagination. At its heart was augmented reality technology, and before long the broader potential beyond the parameters of media and entertainment was decisively cemented. The traction has, in fact, provided a wakeup call for many online businesses to assess how putting a digital layer over the physical world could be harnessed...

By Maurizio Canton, 01 February 2019, 0 comments. Categories: Cloud , Employees, Enterprise Mobility, UX.

Tablet sales continue to decline – but hope abounds for refreshed Surface and iPad Pros

The global tablet market declined 8.6% during the third quarter of 2018 according to the latest figures from IDC – but with the release of updated Surface and iPad Pros, there could be light at the end of a very long tunnel.

The figures, which appear in the analyst firm’s Worldwide Quarterly Tablet Tracker, found global shipments were at 36.4 million for those three months, with slate tablets still accounting for...

By James Bourne, 05 November 2018, 0 comments. Categories: Enterprise Mobility, Tablet, UX.

Upskill unveils support for Microsoft HoloLens, improves enterprise AR experience

Upskill, a provider of enterprise-centric augmented reality (AR) software, has announced the launch of Microsoft HoloLens for Skylight, its primary product.

Skylight is a software platform which enables frontline industrial workers to interact hands-free. As this publication previously noted when the company

By James Bourne, 11 October 2018, 0 comments. Categories: App Platforms, Enterprise Mobility, UX, Wearables.

An analysis of Apple’s enterprise mobility advances

Have you heard the news? Last week, Apple hosted a special announcement event at the Steve Jobs Theater in Cupertino, California.

If you missed it, don’t worry. We’ve got all the enterprise-essential takeaways you need to know. Just keep reading.

The next generation of iPhone

In the most anticipated announcement of the day, Apple revealed its three latest iPhone endpoints: the XR, XS, and XS Max. While the XS and XS Max essentially represent the same mobile asset in two different sizes, the XR is...

By MOBI, 26 September 2018, 0 comments. Categories: Enterprise Mobility, iOS, UX, Wearables.