Windows XP support shutdown: The race against time for the enterprise

On April 8 2014 – exactly 210 days’ time – Microsoft will be putting Windows XP on its ‘end of life’ cycle.

This is not news in itself, yet with pressure ramping up against the near third of users still on the near 13-year-old desktop OS, the clock is ticking for enterprises unwilling to change.

Microsoft has put its cards on the table in this respect. A blog post last month...

By James Bourne, 10 September 2013, 1 comment. Categories: Enterprise Mobility, Microsoft, UX.

“Mobile first” application design highlights the need for good UX

Richard Absalom, Analyst, Consumer Impact IT

At SAP’s industry analyst conference in June 2013, the German software giant was keen to emphasize its renewed focus on revamping the user experience (UX) of its core application offerings. Given that SAP does not exactly have a stellar reputation for providing a good user experience, the move in this direction is an indication of the seriousness with which all application vendors need to take good design, ensuring that the applications employees use for work...

By Ovum StraightTalk, 22 August 2013, 2 comments. Categories: Design, Development, Enterprise Mobility, Mobile, UX.

The key considerations for fast apps in the enterprise

In business, productivity is the name of the game, and fast applications are how you win. If that’s true, then why do 77% of global organisations focus on virtualisation and consolidation instead of the end-user experience and their productivity?

One possible explanation points to IT’s fixation on cost-saving initiatives enabled by server virtualisation and consolidation. Other observers highlight the fact that 76% of companies experience downtime during upgrades to their IT architecture, so why...

By Paul Coates, 05 August 2013, 0 comments. Categories: Cloud , Enterprise Mobility, UX.

How Wimbledon revealed the future of enterprise mobile services

I spent a pleasant afternoon at Wimbledon on Sunday, surrounded by the intensely tribal atmosphere of spectator sports. Though I am a long-time fan of Djokovic, I was very pleased for Murray in his historic triumph and a very impressive match. But what I noticed was an effect which has profound implications on how we need to deliver enterprise mobile services.

This being 2013, in all the breaks between matches people were sharing photos, calling friends and messaging; naturally there was an abundance of...

By David Akka, 10 July 2013, 0 comments. Categories: Enterprise Mobility, Mobile, UX.

Report shows most enterprises have cleared the first app hurdle

Mobile development specialist Appcelerator has released its first Mobile Enterprise Report, which has revealed that the majority of enterprises surveyed are looking to build more than two mobile apps in 2013.

44.4% of respondents said they planned to create two to five apps in 2013, with 20% planning on building fewer than two apps.

The report, which surveyed 770 enterprise leaders, also predicted that 2013 will be the year when mobile apps overtake desktop apps in quantity. Nearly three quarters (72%) of...

By James Bourne, 25 January 2013, 0 comments. Categories: Enterprise Mobility, UX.

Service level management for cloud computing needs to improve

By Laurent Lachal, Senior Analyst, Software – IT Solutions, Ovum

The delivery of shared, standardized, and metered IT resources on demand and on a self-service basis brings convenience and empowerment to users. Delivering IT-as-a-service, however, is hard. Many cloud service consumers, as well as providers, are only just starting to get to grips with its impact on their business and IT. At both levels, and on both sides, service level agreements (SLAs) are coming under increasing scrutiny, leading to a renewed...

By Ovum StraightTalk, 18 September 2012, 0 comments. Categories: Cloud , Enterprise Mobility, UX.

Can IT afford to ignore user experience issues any longer?

By Somak Roy, Senior Analyst, Enterprise Solutions, Ovum.

For far too long the enterprise software selection decision has been a primarily IT-led and feature-set-focused process, with feedback from actual users typically playing a much less significant role than that required. Ignoring user opinion, of which user experience (UX) is a big part, has not gone unpunished of course, and has resulted in familiar problems including expensive training and lack of adoption.

In decades past it was still possible for...

By Ovum StraightTalk, 14 August 2012, 0 comments. Categories: Design, UX.